Scene¶
Methods¶
-
Scene.
__init__
(name, **kwargs)[source]¶ Create a scene with a name.
- Parameters
name (str) – Unique name or path for the scene
-
Scene.
draw
(projection_matrix: numpy.ndarray = None, camera_matrix: numpy.ndarray = None, time=0.0) → None[source]¶ Draw all the nodes in the scene.
- Parameters
projection_matrix (ndarray) – projection matrix (bytes)
camera_matrix (ndarray) – camera_matrix (bytes)
time (float) – The current time
-
Scene.
draw_bbox
(projection_matrix=None, camera_matrix=None, children=True, color=(0.75, 0.75, 0.75)) → None[source]¶ Draw scene and mesh bounding boxes.
- Parameters
projection_matrix (ndarray) – mat4 projection
camera_matrix (ndarray) – mat4 camera matrix
children (bool) – Will draw bounding boxes for meshes as well
color (tuple) – Color of the bounding boxes
-
Scene.
draw_wireframe
(projection_matrix=None, camera_matrix=None, color=(0.75, 0.75, 0.75, 1.0))[source]¶ Render the scene in wireframe mode.
- Parameters
projection_matrix (ndarray) – mat4 projection
camera_matrix (ndarray) – mat4 camera matrix
children (bool) – Will draw bounding boxes for meshes as well
color (tuple) – Color of the wireframes
-
Scene.
apply_mesh_programs
(mesh_programs=None, clear: bool = True) → None[source]¶ Applies mesh programs to meshes. If not mesh programs are passed in we assign default ones.
- Parameters
mesh_programs (list) – List of mesh programs to assign
clear (bool) – Clear all assigned mesh programs
-
Scene.
find_material
(name: str = None) → Material[source]¶ Finds a
Material
- Keyword Arguments
name (str) – Case sensitive material name
- Returns
A
Material
orNone
-
Scene.
find_node
(name: str = None) → Node[source]¶ Finds a
Node
- Keyword Arguments
name (str) – Case sensitive name
- Returns
A
Node
orNone
if not found.